Camps
Tented mischief
While we are united underneath one village, there are five unique camps that make up the Mad Hatters Village, each with their own flair, creativity and particular mark on the multiverse, all working together to add exponential extra to the ordinary.
Infrastructure & Facilities
We have invested in our infrastructure over the years and store it on site in containers.
Whats provided
Bedouins
We hire large bedouins for each camp: waterproof, deep-shade sanctuaries where personal tents nestle safely from the desert elements. Each bedouin also houses its own activated lounge with unique daily programming from Tuesday to Saturday. Check the WTF guide at the event for the full rundown.
Showers
Our shower trailer has four booths, stocked with water, biodegradable soap, shampoo, and conditioner. If you bring your own products, please ensure they're biodegradable.
Cooking
Each Camps set up is different, some communally cook, some offer kitchen facilities and each person cooks for themselves or brings their own prepared meals. Check with you camp leads to see how each one facilitates this
Consumables
Firewood, washing-up facilities, and waste management systems are provided across all camps. Ice can be purchased on-site daily - and it's the only thing for sale at AfrikaBurn.
Additional infrastructure
Along with large sound and DJ setup, we have a bar, coffee station and lounge area with seating. We also provide fire brassieres and braai (barbecue) facilities.
What you need to bring
Shelter
Your own tent, mattresses and bedding to accommodate yourself under the large bedoiuns provided to protect from the wind, heat, sun and inclement weather.
Lighting
Lighting for your tent and a personal head torch.
Sustenance
Food and drink stored in cooler boxes.
Furniture
Camping chairs, Camping table and any other creature comfort’s you desire.
Power
A solar power bank, or other means to charge your personal items, as we do not supply a power grid for personal use items.
Note
Generators are not allowed to be used between the hours of 4pm and 11am at AfrikaBurn unless they powering sound systems registered to a Themecamp.
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